OLED, where black really is black
On an OLED panel each pixel produces its own light and simply switches off in a dark scene. That is why night maps, caves and outer space in games look deeply black while lights and explosions blaze right next to them. With no backlight, there is also no grey glow creeping in at the edges of the screen in a dark room. A brightness of 400 cd/m² keeps the picture lively in brighter rooms as well.












